Toy Product Design, also known as 2.00b, is a freshman centered introductory design class taught at MIT. During the semester I played multiple roles as a Lab Instructor, Shop Staff, and Course Staff. Throughout the term we take 80 students and take them from the ideation phase to alpha protoype of an original toy design that they present in front of hundreds of people in a standing room only auditorium. Not only do we teach students how to build, we also go through graphic design, sketch modeling, user testing (thumbnails 8 & 9) and much more. Some of the toys created that semester were blocks that had weights embedded in them so they appeared to defy gravity, astronaut helmets with embedded communication features, water shields that changed color when wet, and racing snails that expelled their shells when hit.